Hi guys,
Im trying to solve a math problem, it's been a while since i've done any complexe math and I could definitely use some help.
I have a game where i'm calculating a score.
each time you get a score its multiplied
each 5th score you receive the multiplier increases by 1x
so for example..
The multiplier caps out at 99X
The problem i have is trying to determine whats the best possible score a player can get given a preset number of possible scores
for example say it was possible in a game to get 500 score events
you could calculate that by saying 500/5 = max possible multiplier of 50X
so 50 x 10 = 5000 max score (but I know thats not accurate since not every score is multiplied by 50X)
I'd like to find a formula that I can put in
# of score events
Score per note
and results in the best possible score if the player gets every score event
*if possible accounting for the cap of 99X
Sorry guys if this isnt the right place to ask this kind of question.
My math skills are rusty and I would appreciate and help you might be able to offer.
Edit: If it helps I'm trying to use excel to solve this...
Im trying to solve a math problem, it's been a while since i've done any complexe math and I could definitely use some help.
I have a game where i'm calculating a score.
each time you get a score its multiplied
each 5th score you receive the multiplier increases by 1x
so for example..
1 | 10 | 1x | 10 |
2 | 10 | 1x | 10 |
3 | 10 | 1x | 10 |
4 | 10 | 1x | 10 |
5 | 10 | 2x | 20 |
6 | 10 | 2x | 20 |
7 | 10 | 2x | 20 |
8 | 10 | 2x | 20 |
9 | 10 | 2x | 20 |
10 | 10 | 3x | 30 |
11 | 10 | 3x | 30 |
12 | 10 | 3x | 30 |
13 | 10 | 3x | 30 |
14 | 10 | 3x | 30 |
15 | 10 | 4x | 40 |
16 | 10 | 4x | 40 |
The multiplier caps out at 99X
The problem i have is trying to determine whats the best possible score a player can get given a preset number of possible scores
for example say it was possible in a game to get 500 score events
you could calculate that by saying 500/5 = max possible multiplier of 50X
so 50 x 10 = 5000 max score (but I know thats not accurate since not every score is multiplied by 50X)
I'd like to find a formula that I can put in
# of score events
Score per note
and results in the best possible score if the player gets every score event
*if possible accounting for the cap of 99X
Sorry guys if this isnt the right place to ask this kind of question.
My math skills are rusty and I would appreciate and help you might be able to offer.
Edit: If it helps I'm trying to use excel to solve this...
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