In a game we have a dice rolling mechanic that the dice results contribute to hitting the target and then penetrating armor. The left over dice result in damage.
Here is an actual dice rolling mechanic.
10 dice (d6 like normal gambling dice) hitting on 3,4,5,6 chances, ( 0.6667 % ) and then penetrating armor on 4, 5 and 6, ( 0.5%). the result is 3.3 %
So there would be 10 dice, rolled once for the first result. The successes are used for the second roll penetration results, so in this case about 6.7 dice.
Those 6.7 dice are rolled a second time which are successful on 50% in this case, doing damage to the target with what is successful. in this case 3.3 damage.
This formula I have. Its the other way that I need.
Looking at a target that can handle 11 damage for example, I would like a formula that will be used in Excel that shows how many dice will need to be rolled on average to put that much damage on a given target using the same dice rolling mechanics.
What I would like to see in the result is how many dice it takes to reach 11 damage on average using the dice rolling probabilities above.
thanks for the instruction. And if I missed something, please let me know.
Mike
Here is an actual dice rolling mechanic.
10 dice (d6 like normal gambling dice) hitting on 3,4,5,6 chances, ( 0.6667 % ) and then penetrating armor on 4, 5 and 6, ( 0.5%). the result is 3.3 %
So there would be 10 dice, rolled once for the first result. The successes are used for the second roll penetration results, so in this case about 6.7 dice.
Those 6.7 dice are rolled a second time which are successful on 50% in this case, doing damage to the target with what is successful. in this case 3.3 damage.
This formula I have. Its the other way that I need.
Looking at a target that can handle 11 damage for example, I would like a formula that will be used in Excel that shows how many dice will need to be rolled on average to put that much damage on a given target using the same dice rolling mechanics.
What I would like to see in the result is how many dice it takes to reach 11 damage on average using the dice rolling probabilities above.
thanks for the instruction. And if I missed something, please let me know.
Mike