HyperGeometric probability casino game

ajtracy

New member
Joined
Nov 8, 2019
Messages
1
I have to create a casino game for class. In my game the contestant must first pay 1 chip to play. My game involves the contestant to first spin a spinner. The spinner is divided into 6 equal sections. On each section there is a value ranging from 0-5. So one section has a 1 another has a 2 and so on. What ever number they land on is the amount of cards they can flip over for the next game. In the next game there is 14 cards face down. There is a black joker and a red joker. If they pick the black joker they win 2 chips (profit of 1) and if they pick the red joker they get 3 chips (profit of 2). So for example if they land the spinner on 3 they get to flip over 3 cards 1 at a time without replacement (hypergeometric). If they get a joker the game atomically ends ( they cannot get both jokers). Also if they land on 0 from the spinner they atomically lose. How would I calculate the theoretical probability distribution and the house advantage?
 
I have to create a casino game for class. In my game the contestant must first pay 1 chip to play. My game involves the contestant to first spin a spinner. The spinner is divided into 6 equal sections. On each section there is a value ranging from 0-5. So one section has a 1 another has a 2 and so on. What ever number they land on is the amount of cards they can flip over for the next game. In the next game there is 14 cards face down. There is a black joker and a red joker. If they pick the black joker they win 2 chips (profit of 1) and if they pick the red joker they get 3 chips (profit of 2). So for example if they land the spinner on 3 they get to flip over 3 cards 1 at a time without replacement (hypergeometric). If they get a joker the game atomically ends ( they cannot get both jokers). Also if they land on 0 from the spinner they atomically lose. How would I calculate the theoretical probability distribution and the house advantage?
Please share your work/thoughts about this assignment.

Please follow the rules of posting in this forum, as enunciated at:

READ BEFORE POSTING
 
I have to create a casino game for class. In my game the contestant must first pay 1 chip to play. My game involves the contestant to first spin a spinner. The spinner is divided into 6 equal sections. On each section there is a value ranging from 0-5. So one section has a 1 another has a 2 and so on. What ever number they land on is the amount of cards they can flip over for the next game. In the next game there is 14 cards face down. There is a black joker and a red joker. If they pick the black joker they win 2 chips (profit of 1) and if they pick the red joker they get 3 chips (profit of 2). So for example if they land the spinner on 3 they get to flip over 3 cards 1 at a time without replacement (hypergeometric). If they get a joker the game atomically ends ( they cannot get both jokers). Also if they land on 0 from the spinner they atomically lose. How would I calculate the theoretical probability distribution and the house advantage?
Hint: Multiply the fractional possibilities of the first seperate events.Then factor in the card possibilities.
 
Top