Calc 2 is discussing maxima and minima, and I thought I understood, but I cannot figure out what exactly is being asked to find, and what step 1) would be for two problems on my practice sheet. I have attached the problems, they are #26, #27. Any help would be appreciated.
Your image is difficult to read, even when viewing the enlarged version. In the future, please attach one image for each exercise. Also, the board guidelines request that you start a separate thread for each exercise. Please keep this in mind, for the future.
I'll help you with (27); I'm not sure why you posted (28).
There are many different rectangles that can be formed; the rectangle they drew is one possibility. (I added two more example rectangles, in the image below.)
Clearly, there is an (x,y) point on the curve at the upper-right corner of every possible rectangle in Quadrant I.
They want you to find the specific point (x,y) which results in the rectangle with the largest area.
The area of each rectangle is WIDTH times HEIGHT.
The width of each rectangle is the same as the x-coordinate of the point at the upper-right corner. Is that clear?
The height of each rectangle is the same as the y-coordinate of the same point. Okay?
Hence, the area of these rectangles is x*y.
To write the area function in terms of x only, you need to express y in terms of x.
So, the first step is to solve the given equation for y. Please show us what you get.
Once you have the area function in terms of x only, you find the maximizing x-value through the usual process of (1) determining the function's first derivative and (2) solving for the critical point.
If you're still stuck, please reply with specific explanations or questions about what you've tried so far.
Calc 2 is discussing maxima and minima, and I thought I understood, but I cannot figure out what exactly is being asked to find, and what step 1) would be for two problems on my practice sheet. I have attached the problems, they are #26, #27. Any help would be appreciated.
Are you asked to solve problem 27 in any particular way? You seem to be studying multivariate calculus.
Simple way to do problem 27 is, as was mentioned in the preceding post, to turn it into a problem in one variable, but it can be solved in multiple variables using the method of Lagrangian multipliers. How would you set that up?
Thank you for responding. I am sorry that entire page got scanned, I completely forgot about cropping and enlarging it. The equation I came to is this, though I am not certain if it is correct thus far, and if so, how to find the critical value. I attempted to type in word this time, I apologize, as I am still adjusting to the math symbol system on here. Let me know if this seemed more clear, or worse. Thanks again.
That's good. (There ought to be a plus-or-minus sign, in front of the square root; hopefully, you left it off because you realized that we're dealing with the curve in Quadrant I only).
We can simplify that radical. Factoring out 1/16 from (1 - x^2/16) gives us
You know, I think that I do not have it written correctly, since the format is confusing me, attached is handwritten of what I have, I don't have a clue why it is sideways, btw
Ok, I know my answer has to be b) or c), but I think I shall have to consult the textbook on critical values, as I still do not know where to go from the derivative equation. I am going to take a break from this for the evening. Thank you for all of your help. Please let me know if you have any music questions I can help with to return the favor...a much less useful subject, I know.
I do not know why the image is rotated; maybe it's a camera issue, maybe it's a software issue. Our boards display image files exactly as they are uploaded. You'll need to resolve issues with image files before attaching them. (If you use Windoze, the MSPaint application can rotate an image and resave the file.)
The radical should not be in the denominator. You still have not shown any work, so I cannot determine how you ended up writing it that way.
y = 1/2 * sqrt(16 - x^2)
The area of a rectangle is x*y
Substituting the expression for y gives the area of a rectangle as
x * 1/2 * sqrt(16 - x^2)
Therefore, the area function is
f(x) = x/2 * sqrt(16 - x^2)
What would you like help with next? Do you want to clear up your confusion about getting the correct f(x)?
Thanks for your help and being patient. I reviewed the critical values and it simply said to set the derivative function to zero. Which I did and concluded that answer b must be correct. However, to be honest I used a derivative calculator. So at this point obviously my problem is that I am not doing derivations correctly because my result looked absolutely nothing like what was displayed as the correct one. When you get a chance, would you mind getting me started on the first few steps of the d/dx so I can try it and then upload that much and see if it looks right to you?
Thanks for your help and being patient. I reviewed the critical values and it simply said to set the derivative function to zero. Which I did and concluded that answer b must be correct. However, to be honest I used a derivative calculator. So at this point obviously my problem is that I am not doing derivations correctly because my result looked absolutely nothing like what was displayed as the correct one. When you get a chance, would you mind getting me started on the first few steps of the d/dx so I can try it and then upload that much and see if it looks right to you?
I am going to go all the way back to the beginning.
Name your variables
area of rectangle = xy. What is to be maximized is a.
Write down your constraints: 16x2+4y2=1,x≥0,y≥0.
Buty≥0⟹y=0.516−x2⟹A=0.5x16−x2. You eventually got here.
So far this is all preliminary algebra.
Now I would use substitution, the multiplication rule, the power rule, and the chain rule. I am aiming for something like a = uw that's simple to work with.
u=0.5x⟹dxdu=what? First substitution and multiplication rule.
v=16−x2⟹dxdv=what? Second substitution and power rule.
w=v=v(1/2)⟹dvdw=what?⟹dxdw=what?
Third substitution, power rule, and chain rule
Anda=uw⟹dxda=what? Multiplication and chain rules
You can do all this in one fell swoop without any substitutions, but, until you get experience, I suggest breaking it up into pieces like this. It is a bit complex to figure out what the pieces should be, but each one should be easy to work with.
Once you have dxda, set it equal to zero and solve for x, remembering that x≥0.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.